LOST
ISLAND
Waterloo, IA
Creative designer at Weber group

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I further developed the design package for fabrication by taking initial concept drawings from BDR and translating them into detailed, executable 3D models. My work spanned across various areas of the park, contributing to both the visual and functional aspects of the design.
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Key Contributions:
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-Created 3D models for both visualization and fabrication across multiple zones of the park, ensuring that designs were both feasible and aligned with the initial vision.
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-Conducted redesigns of certain areas to enhance functionality, aesthetics, and overall guest experience, building on the initial concept sketches provided by the design team.
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-Produced graphic design materials, including layout plans, signage, and other
visual elements to support the overall thematic direction of the park.
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-Developed a comprehensive show set design package, which included detailed plans, renderings, and specifications for the set pieces and interactive elements of the attraction.
This process helped bridge the gap between conceptualization and actual
construction, ensuring a cohesive and immersive experience for visitors.






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